Learning, Simulations, AI and Video Games!

Welcome to WreckSector! My interests involve artificial intelligence within video games.  I've programmed a lot with C# MonoGame as well as Neural Networks and Evolutionary Algorithms.  I hope to put all these talents to work to perform many cool experiments!


Start of a Video Game Dev Journey

After about two weeks of late night coding sessions, I put together a "Version 0.0.0" skeleton of my dice-throwing rpg idea. I've been...


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